Page Menu
Home
1F616EMO Bugtracker
Search
Configure Global Search
Log In
Files
F165628
No One
Temporary
Actions
View File
Edit File
Delete File
View Transforms
Subscribe
Flag For Later
Award Token
Size
10 KB
Referenced Files
None
Subscribers
None
View Options
diff --git a/static_spawn/init.lua b/static_spawn/init.lua
index f649d34..c6b6318 100644
--- a/static_spawn/init.lua
+++ b/static_spawn/init.lua
@@ -1,71 +1,91 @@
-- twi_mods/static_spawn/init.lua
--[[
Copyright (C) 2014-2021 AndrejIT, spfar, mightyjoe781
Copyright (C) 2024 1F616EMO
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
USA
]]
S = core.get_translator("spawn")
core.register_chatcommand("spawn", {
description = S("Teleport to spawnpoint"),
privs = {
home = true
},
func = function(name)
local player = core.get_player_by_name(name)
if not player then
return false, S("Player object not found.")
end
local spawn_pos = core.setting_get_pos("static_spawnpoint")
if not spawn_pos then
return false, S("Spawn point not set. Consult moderators to set a proper static spawnpoint.")
end
player:set_pos(spawn_pos)
background_music.set_start_play_gap(name, 2)
background_music.decide_and_play(player, true)
return true, S("Teleported to Spawn!")
end
})
core.register_chatcommand("setspawn", {
description = S("Override the static spawnpoint"),
privs = {
server = true
},
param = "[<pos>]",
func = function(name, param)
if param == "" then
local player = core.get_player_by_name(name)
if not player then
return false, S("Player object not found.")
end
param = core.pos_to_string(player:get_pos(), 0)
else
local pos = core.string_to_pos(param)
if not pos then
return false, S("Invalid position given.")
end
param = core.pos_to_string(pos)
end
core.settings:set("static_spawnpoint", param)
return true, S("Static spawnpoint set to @1.", param)
end
})
+
+
+
+core.register_chatcommand("spawn", {
+ description = S("Teleport to origin"),
+ privs = {
+ home = true
+ },
+ func = function(name)
+ local player = core.get_player_by_name(name)
+ if not player then
+ return false, S("Player object not found.")
+ end
+
+ player:set_pos({ x = 37, y = 18, z = -42 })
+ background_music.set_start_play_gap(name, 2)
+ background_music.decide_and_play(player, true)
+ return true, S("Teleported to Origin!")
+ end
+})
diff --git a/twi_bgm/init.lua b/twi_bgm/init.lua
index 584c5a6..fa29bea 100644
--- a/twi_bgm/init.lua
+++ b/twi_bgm/init.lua
@@ -1,137 +1,261 @@
-- twi_mods/twi_bgm/init.lua
-- Make background musics by area
-- Copyright (C) 2024 1F616EMO
-- SPDX-License-Identifier: LGPL-3.0-or-later
local MP = core.get_modpath("twi_bgm")
+-- Songs played around Grape Hills Spawnpoint in daytime
+background_music.register_music("twi_bgm:gh_spawn_day", {
+ -- Sun Cave Village
+ -- Soundworlds Histories: Chasing the Leviathan (John Oestmann)
+ -- License: CC0
+ {
+ file = MP .. "/bgms/john_leviathan_03.ogg",
+ gain = 0.4,
+ resend_time = 198.4,
+ },
+
+ -- Inca Pan Flute hip hop
+ -- Tom Peter
+ -- https://opengameart.org/content/inca-pan-flute-hip-hop
+ -- License: CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0/
+ {
+ file = MP .. "/bgms/tom_inca_pan_flute.ogg",
+ gain = 0.4,
+ resend_time = 146.4,
+ },
+
+ -- Fluffy style
+ -- Totraf
+ -- https://opengameart.org/content/fluffy-style
+ -- License: CC BY 3.0 https://creativecommons.org/licenses/by/3.0/
+ {
+ file = MP .. "/bgms/tom_fluffy_style.ogg",
+ gain = 0.4,
+ resend_time = 161.9,
+ },
+
+ -- Town Themne
+ -- Pixelsphere OST? (cynicmusic)
+ -- https://opengameart.org/content/town-theme-rpg
+ -- License: CC0
+ {
+ file = MP .. "/bgms/cynicmusic_town_theme.ogg",
+ gain = 0.4,
+ resend_time = 97.5,
+ },
+
+ -- Yuri, the Travelling Shoppe
+ -- Soundworlds Histories: Duskfire (John Oestmann)
+ -- License: CC0
+ {
+ file = MP .. "/bgms/john_duskfire_07.ogg",
+ gain = 0.4,
+ resend_time = 100.2,
+ },
+
+ -- Stepping Pebbles (No Drums)
+ -- Matthew Pablo
+ -- https://opengameart.org/content/stepping-stones
+ -- License: CC BY 3.0 https://creativecommons.org/licenses/by/3.0/
+ {
+ file = MP .. "/bgms/pablo_stepping_pebbles_nodrums.ogg",
+ gain = 0.4,
+ resend_time = 64.4,
+ },
+
+ -- Little Town [TODO]
+ -- bart (remix: 1F616EMO)
+ -- https://opengameart.org/content/little-town
+ -- License: CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0/
+ -- {
+ -- file = MP .. "/bgms/1f616emo_little_town",
+ -- },
+})
+
+-- Songs played around Grape Hills Spawnpoint at night
+background_music.register_music("twi_bgm:gh_spawn_night", {
+ -- Del Erad
+ -- Radakan OST (Janne Hanhisuanto for Radakan)
+ -- https://opengameart.org/content/radakan-del-erad
+ -- License: CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0/
+ {
+ file = MP .. "/bgms/radakan_del_erad.ogg",
+ gain = 0.4,
+ resend_time = 300.8,
+ },
+
+ -- Never Grow Up
+ -- Diminixed
+ -- License:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/
+ {
+ file = MP .. "/bgms/diminixed_nevergrowup.ogg",
+ gain = 0.4,
+ resend_time = 71.4,
+ },
+
+ -- A New Town (RPG Theme)
+ -- Pixelsphere OST (cynicmusic)
+ -- https://pixelsphere.org/
+ -- License: CC0
+ {
+ file = MP .. "/bgms/pixelsphere_25_new_town.ogg",
+ gain = 0.4,
+ resend_time = 62.3,
+ },
+
+ -- Deadlands Forest Shrine
+ -- Soundworlds Datapedia: Ardune Ambient (John Oestmann)
+ -- License: CC0
+ {
+ file = MP .. "/bgms/john_ardune_07.ogg",
+ gain = 0.4,
+ resend_time = 193.5,
+ },
+
+ -- Path to Lake Land
+ -- Alexandr Zhelanov
+ -- License: CC-BY 3.0 https://creativecommons.org/licenses/by/3.0/
+ {
+ file = MP .. "/bgms/zhelanov_path_lake_land.ogg",
+ gain = 0.4,
+ resend_time = 254.8,
+ },
+})
+
-- Songs played around Spawnpoint in daytime
background_music.register_music("twi_bgm:spawn_day", {
-- Sun Cave Village
-- Soundworlds Histories: Chasing the Leviathan (John Oestmann)
-- License: CC0
{
file = MP .. "/bgms/john_leviathan_03.ogg",
gain = 0.4,
resend_time = 198.4,
},
-- Inca Pan Flute hip hop
-- Tom Peter
-- https://opengameart.org/content/inca-pan-flute-hip-hop
-- License: CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0/
{
file = MP .. "/bgms/tom_inca_pan_flute.ogg",
gain = 0.4,
resend_time = 146.4,
},
-- Fluffy style
-- Totraf
-- https://opengameart.org/content/fluffy-style
-- License: CC BY 3.0 https://creativecommons.org/licenses/by/3.0/
{
file = MP .. "/bgms/tom_fluffy_style.ogg",
gain = 0.4,
resend_time = 161.9,
},
-- Town Themne
-- Pixelsphere OST? (cynicmusic)
-- https://opengameart.org/content/town-theme-rpg
-- License: CC0
{
file = MP .. "/bgms/cynicmusic_town_theme.ogg",
gain = 0.4,
resend_time = 97.5,
},
-- Yuri, the Travelling Shoppe
-- Soundworlds Histories: Duskfire (John Oestmann)
-- License: CC0
{
file = MP .. "/bgms/john_duskfire_07.ogg",
gain = 0.4,
resend_time = 100.2,
},
-- Stepping Pebbles (No Drums)
-- Matthew Pablo
-- https://opengameart.org/content/stepping-stones
-- License: CC BY 3.0 https://creativecommons.org/licenses/by/3.0/
{
file = MP .. "/bgms/pablo_stepping_pebbles_nodrums.ogg",
gain = 0.4,
resend_time = 64.4,
},
-- Little Town [TODO]
-- bart (remix: 1F616EMO)
-- https://opengameart.org/content/little-town
-- License: CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0/
-- {
-- file = MP .. "/bgms/1f616emo_little_town",
-- },
})
-- Songs played around Spawnpoint at night
background_music.register_music("twi_bgm:spawn_night", {
-- Del Erad
-- Radakan OST (Janne Hanhisuanto for Radakan)
-- https://opengameart.org/content/radakan-del-erad
-- License: CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0/
{
file = MP .. "/bgms/radakan_del_erad.ogg",
gain = 0.4,
resend_time = 300.8,
},
-- Never Grow Up
-- Diminixed
-- License:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/
{
file = MP .. "/bgms/diminixed_nevergrowup.ogg",
gain = 0.4,
resend_time = 71.4,
},
-- A New Town (RPG Theme)
-- Pixelsphere OST (cynicmusic)
-- https://pixelsphere.org/
-- License: CC0
{
file = MP .. "/bgms/pixelsphere_25_new_town.ogg",
gain = 0.4,
resend_time = 62.3,
},
-- Deadlands Forest Shrine
-- Soundworlds Datapedia: Ardune Ambient (John Oestmann)
-- License: CC0
{
file = MP .. "/bgms/john_ardune_07.ogg",
gain = 0.4,
resend_time = 193.5,
},
-- Path to Lake Land
-- Alexandr Zhelanov
-- License: CC-BY 3.0 https://creativecommons.org/licenses/by/3.0/
{
file = MP .. "/bgms/zhelanov_path_lake_land.ogg",
gain = 0.4,
resend_time = 254.8,
},
})
background_music.register_on_decide_music(function(player)
local ppos = player:get_pos()
local timeofday = core.get_timeofday()
-- 0.23 < day < 0.78
local now_day = timeofday > 0.23 and timeofday < 0.78
+ if func_areas.is_in_func_area(ppos, 2207) then
+ -- Grape Hills Spawn
+ return now_day and "twi_bgm:gh_spawn_day" or "twi_bgm:gh_spawn_night"
+ end
+
if func_areas.is_in_func_area(ppos, 497) then
-- Spawn Island
return now_day and "twi_bgm:spawn_day" or "twi_bgm:spawn_night"
end
end)
File Metadata
Details
Attached
Mime Type
text/x-diff
Expires
Thu, Apr 2, 9:40 AM (3 w, 13 h ago)
Storage Engine
local-disk
Storage Format
Raw Data
Storage Handle
80/84/2184a5eccdce3554b9da2ef7b6f7
Default Alt Text
(10 KB)
Attached To
Mode
rTWIMODS Survival Server Custom Modifications
Attached
Detach File
Event Timeline
Log In to Comment