Page Menu
Home
1F616EMO Bugtracker
Search
Configure Global Search
Log In
Files
F152978
init.lua
No One
Temporary
Actions
View File
Edit File
Delete File
View Transforms
Subscribe
Flag For Later
Award Token
Size
5 KB
Referenced Files
None
Subscribers
None
init.lua
View Options
-- twi_mods/static_spawn/init.lua
--[[
Copyright (C) 2014-2021 AndrejIT, spfar, mightyjoe781
Copyright (C) 2024 1F616EMO
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
USA
]]
local
S
=
core
.
get_translator
(
"spawn"
)
local
POS_ORIGIN
=
{
x
=
37
,
y
=
18
,
z
=
-
42
}
local
POS_GRAPEHILLS
=
{
x
=
-
3292
,
y
=
19
,
z
=
1027
}
-- Dynamic, teleport by static_spawn
--[[
core.register_chatcommand("spawn", {
description = S("Teleport to the spawn point"),
privs = {
home = true
},
func = function(name)
local player = core.get_player_by_name(name)
if not player then
return false, S("Player object not found.")
end
local spawn_pos = core.setting_get_pos("static_spawnpoint")
if not spawn_pos then
return false, S("Spawn point not set. Consult moderators to set a proper static spawnpoint.")
end
player:set_pos(spawn_pos)
background_music.set_start_play_gap(name, 2)
background_music.decide_and_play(player, true)
return true, S("Teleported to Spawn!")
end
})
]]
-- opt-in choice
core
.
register_chatcommand
(
"spawn"
,
{
description
=
S
(
"Teleport to the spawn point, or opt-in to the new spawn"
),
params
=
"[set grapehills|set origin]"
,
privs
=
{
home
=
true
,
},
func
=
function
(
name
,
params
)
local
player
=
core
.
get_player_by_name
(
name
)
if
not
player
then
return
false
,
S
(
"Player object not found."
)
end
local
meta
=
player
:
get_meta
()
local
spawn_choice
=
meta
:
get_string
(
"static_spawn_choice"
)
if
params
~=
""
then
if
params
==
"set grapehills"
then
meta
:
set_string
(
"static_spawn_choice"
,
"grapehills"
)
return
true
,
S
(
"Spawn choice set to @1. Run /spawn again to teleport."
,
S
(
"Grape Hills"
))
elseif
params
==
"set origin"
then
meta
:
set_string
(
"static_spawn_choice"
,
"origin"
)
return
true
,
S
(
"Spawn choice set to @1. Run /spawn again to teleport."
,
S
(
"Origin"
))
else
return
false
,
S
(
"Invalid parameter. Only the following are allowed: @1."
,
"set grapehills / set origin"
)
end
end
local
spawn_pos
=
POS_ORIGIN
local
spawn_desc
=
S
(
"Origin"
)
if
spawn_choice
==
"grapehills"
then
spawn_pos
=
POS_GRAPEHILLS
spawn_desc
=
S
(
"Grape Hills"
)
end
player
:
set_pos
(
spawn_pos
)
background_music
.
set_start_play_gap
(
name
,
2
)
background_music
.
decide_and_play
(
player
,
true
)
return
true
,
S
(
"Teleported to @1!"
,
spawn_desc
)
end
})
core
.
register_chatcommand
(
"setspawn"
,
{
description
=
S
(
"Override the static spawnpoint"
),
privs
=
{
server
=
true
},
param
=
"[<pos>]"
,
func
=
function
(
name
,
param
)
if
param
==
""
then
local
player
=
core
.
get_player_by_name
(
name
)
if
not
player
then
return
false
,
S
(
"Player object not found."
)
end
param
=
core
.
pos_to_string
(
player
:
get_pos
(),
0
)
else
local
pos
=
core
.
string_to_pos
(
param
)
if
not
pos
then
return
false
,
S
(
"Invalid position given."
)
end
param
=
core
.
pos_to_string
(
pos
)
end
core
.
settings
:
set
(
"static_spawnpoint"
,
param
)
return
true
,
S
(
"Static spawnpoint set to @1."
,
param
)
end
})
core
.
register_chatcommand
(
"origin"
,
{
description
=
S
(
"Teleport to Origin"
),
privs
=
{
home
=
true
},
func
=
function
(
name
)
local
player
=
core
.
get_player_by_name
(
name
)
if
not
player
then
return
false
,
S
(
"Player object not found."
)
end
player
:
set_pos
({
x
=
37
,
y
=
18
,
z
=
-
42
})
background_music
.
set_start_play_gap
(
name
,
2
)
background_music
.
decide_and_play
(
player
,
true
)
return
true
,
S
(
"Teleported to @1!"
,
S
(
"Origin"
))
end
})
core
.
register_chatcommand
(
"grapehills"
,
{
description
=
S
(
"Teleport to Grape Hills"
),
privs
=
{
home
=
true
},
func
=
function
(
name
)
local
player
=
core
.
get_player_by_name
(
name
)
if
not
player
then
return
false
,
S
(
"Player object not found."
)
end
player
:
set_pos
({
x
=
-
3292
,
y
=
19
,
z
=
1027
})
background_music
.
set_start_play_gap
(
name
,
2
)
background_music
.
decide_and_play
(
player
,
true
)
return
true
,
S
(
"Teleported to @1!"
,
S
(
"Grape Hills"
))
end
})
File Metadata
Details
Attached
Mime Type
text/plain
Expires
Jan 24 2026, 5:22 PM (5 w, 4 d ago)
Storage Engine
local-disk
Storage Format
Raw Data
Storage Handle
0c/53/d9363a3022c6457b9672e02e3ebd
Default Alt Text
init.lua (5 KB)
Attached To
Mode
rTWIMODS Survival Server Custom Modifications
Attached
Detach File
Event Timeline
Log In to Comment