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diff --git a/static_spawn/init.lua b/static_spawn/init.lua
index c6b6318..de8fbe6 100644
--- a/static_spawn/init.lua
+++ b/static_spawn/init.lua
@@ -1,91 +1,107 @@
-- twi_mods/static_spawn/init.lua
--[[
Copyright (C) 2014-2021 AndrejIT, spfar, mightyjoe781
Copyright (C) 2024 1F616EMO
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
USA
]]
S = core.get_translator("spawn")
core.register_chatcommand("spawn", {
- description = S("Teleport to spawnpoint"),
+ description = S("Teleport to the spawn point"),
privs = {
home = true
},
func = function(name)
local player = core.get_player_by_name(name)
if not player then
return false, S("Player object not found.")
end
local spawn_pos = core.setting_get_pos("static_spawnpoint")
if not spawn_pos then
return false, S("Spawn point not set. Consult moderators to set a proper static spawnpoint.")
end
player:set_pos(spawn_pos)
background_music.set_start_play_gap(name, 2)
background_music.decide_and_play(player, true)
return true, S("Teleported to Spawn!")
end
})
core.register_chatcommand("setspawn", {
description = S("Override the static spawnpoint"),
privs = {
server = true
},
param = "[<pos>]",
func = function(name, param)
if param == "" then
local player = core.get_player_by_name(name)
if not player then
return false, S("Player object not found.")
end
param = core.pos_to_string(player:get_pos(), 0)
else
local pos = core.string_to_pos(param)
if not pos then
return false, S("Invalid position given.")
end
param = core.pos_to_string(pos)
end
core.settings:set("static_spawnpoint", param)
return true, S("Static spawnpoint set to @1.", param)
end
})
-
-
-core.register_chatcommand("spawn", {
- description = S("Teleport to origin"),
+core.register_chatcommand("origin", {
+ description = S("Teleport to Origin"),
privs = {
home = true
},
func = function(name)
local player = core.get_player_by_name(name)
if not player then
return false, S("Player object not found.")
end
player:set_pos({ x = 37, y = 18, z = -42 })
background_music.set_start_play_gap(name, 2)
background_music.decide_and_play(player, true)
return true, S("Teleported to Origin!")
end
})
+
+core.register_chatcommand("grapehills", {
+ description = S("Teleport to Grape Hills"),
+ privs = {
+ home = true
+ },
+ func = function(name)
+ local player = core.get_player_by_name(name)
+ if not player then
+ return false, S("Player object not found.")
+ end
+
+ player:set_pos({ x = -3292, y = 19, z = 1027 })
+ background_music.set_start_play_gap(name, 2)
+ background_music.decide_and_play(player, true)
+ return true, S("Teleported to Grape Hills!")
+ end
+})
\ No newline at end of file

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