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init.lua
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init.lua

-- twi_mods/twi_bgm/init.lua
-- Make background musics by area
-- Copyright (C) 2024 1F616EMO
-- SPDX-License-Identifier: LGPL-3.0-or-later
-- Songs played around Spawnpoint in daytime
background_music.register_music("twi_bgm:spawn_day", {
-- Sun Cave Village
-- Soundworlds Histories: Chasing the Leviathan (John Oestmann)
-- License: CC0
{
name = "john_leviathan_03",
gain = 0.4,
resend_time = 198.4,
},
-- Inca Pan Flute hip hop
-- Tom Peter
-- https://opengameart.org/content/inca-pan-flute-hip-hop
-- License: CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0/
{
name = "tom_inca_pan_flute",
gain = 0.4,
resend_time = 146.4,
},
-- Fluffy style
-- Totraf
-- https://opengameart.org/content/fluffy-style
-- License: CC BY 3.0 https://creativecommons.org/licenses/by/3.0/
{
name = "tom_fluffy_style",
gain = 0.4,
resend_time = 161.9,
},
-- Town Themne
-- Pixelsphere OST? (cynicmusic)
-- https://opengameart.org/content/town-theme-rpg
-- License: CC0
{
name = "cynicmusic_town_theme",
gain = 0.4,
resend_time = 97.5,
},
})
-- Songs played around Spawnpoint at night
background_music.register_music("twi_bgm:spawn_night", {
-- Del Erad
-- Radakan OST (Janne Hanhisuanto for Radakan)
-- https://opengameart.org/content/radakan-del-erad
-- License: CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0/
{
name = "radakan_del_erad",
gain = 0.4,
resend_time = 300.8,
},
-- Never Grow Up
-- Diminixed
-- License:CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/
{
name = "diminixed_nevergrowup",
gain = 0.4,
resend_time = 71.4,
},
-- A New Town (RPG Theme)
-- Pixelsphere OST (cynicmusic)
-- https://pixelsphere.org/
-- License: CC0
{
name = "pixelsphere_25_new_town",
gain = 0.4,
resend_time = 62.3,
},
})
-- Songs played in SmushyVille in daytime
background_music.register_music("twi_bgm:smushyville_day", {
-- Little Town [TODO]
-- bart (remix: 1F616EMO)
-- https://opengameart.org/content/little-town
-- License: CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0/
-- {
-- name = "1f616emo_little_town",
-- },
-- Setpping Stones (No Drums)
-- Matthew Pablo
-- https://opengameart.org/content/stepping-stones
-- License: CC BY 3.0 https://creativecommons.org/licenses/by/3.0/
{
name = "matthew_stepping_stones_nodrums",
gain = 0.4,
resend_time = 102.9,
},
-- Woodland Fantasy
-- Matthew Pablo
-- https://opengameart.org/content/woodland-fantasy
-- License: CC BY 3.0 https://creativecommons.org/licenses/by/3.0/
{
name = "matthew_woodland_fantasy",
gain = 0.4,
resend_time = 150.1,
},
-- Yuri, the Travelling Shoppe
-- Soundworlds Histories: Duskfire (John Oestmann)
-- License: CC0
{
name = "john_duskfire_07",
gain = 0.4,
resend_time = 100.2,
},
})
-- Songs played in SmushyVille at night
background_music.register_music("twi_bgm:smushyville_night", {
-- Deadlands Forest Shrine
-- Soundworlds Datapedia: Ardune Ambient (John Oestmann)
-- License: CC0
{
name = "john_ardune_07",
gain = 0.4,
resend_time = 193.5,
},
-- A New Town (RPG Theme)
-- Pixelsphere OST (cynicmusic)
-- https://pixelsphere.org/
-- License: CC0
{
name = "pixelsphere_25_new_town",
gain = 0.4,
resend_time = 62.3,
},
})
background_music.register_on_decide_music(function(player)
local ppos = player:get_pos()
local timeofday = minetest.get_timeofday()
-- 0.23 < day < 0.78
local now_day = timeofday > 0.23 and timeofday < 0.78
if func_areas.is_in_func_area(ppos, 497) then
-- Spawn Island
return now_day and "twi_bgm:spawn_day" or "twi_bgm:spawn_night"
-- elseif func_areas.is_in_func_area(ppos, 498) then
-- -- SmushyVille
-- return now_day and "twi_bgm:smushyville_day" or "twi_bgm:smushyville_night"
end
end)

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